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By filling your side of the map with passive buildings that constantly generate cheap units, you force the opponent to spend all their elixir simply trying to survive.
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If you enjoy slowly suffocating your opponents and watching them panic as the map fills with your troops, this guide is for you.
+The Foundation of the City
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The Furnace provides massive splash-damage value, instantly killing enemy swarms and forcing the opponent to respond to the fire spirits before they connect with the tower.
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You must stagger your building placements perfectly; never place two huts touching each other, or a single enemy Poison spell will destroy your entire engine.
+It is too expensive and leaves you instantly vulnerable to a fast opposite-lane rush.Protect your buildings at all costs.Stagger the spawn timers.
+Protecting the Engine
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Cards like the Flying Machine or Dart Goblin are perfect because they can sit safely behind your wall of huts and snipe enemy attackers from a distance.
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You also need a heavy spell of your own (usually Poison or Fireball) to destroy the opponent's defensive units that get stuck trying to clear your massive swarms.
+The SynergyStrategic FitFlying MachineSits safely behind the river, immune to ground units, forcing the opponent to use spells on it instead of the hutsMother WitchTurns enemy defensive swarms into your own offensive hogs, creating pure, unmanageable chaos on the board
+The Slow Crush
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Playing a Spawner deck is not about making massive, flashy plays; it is about slow, methodical strangulation.
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The siege never ends.
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