Add Drafting and Deck Building in Tower Rush
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<br>While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.<br>
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<br>You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.<br>
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Drafting Priorities
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<br>The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.<br>
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<br>If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.<br>
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Never give your opponent a Golem if you haven't drafted a tank killer.Don't draft too heavy.If forced to choose between two terrible cards, give them the more expensive one.
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The Art of the Bad Gift
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<br>The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.<br>
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<br>Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.<br>
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Card PairingWhat to TakeThe DiscardFast Attacker vs Slow BuildingIt is a reliable, cheap win conditionIt is incredibly expensive and easy to defend againstSpell vs SwarmTake The LogYou instantly know one of their cards and have the exact counter ready
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Adaptability in the Arena
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<br>Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.<br>
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<br>Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.<br>
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