Add Dealing with Toxicity in Tower Rush Games
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<br>In a game devoid of text or voice chat during live matches, communication between players is restricted to a carefully curated selection of animated emotes.<br>
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<br>Spamming a laughing king or a yawning princess the exact millisecond you destroy an opponent's tower is a deliberate tactic designed to cause emotional distress.<br>
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Psychological Warfare
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<br>The timing of the emote is critical; dropping a 'Thanks! For more info about [tower rush](https://phoebe.roshka.com/gitlab/marvinalderman) have a look at our site. ' emote right after the opponent accidentally misses their fireball is guaranteed to induce rage.<br>
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<br>A tilted player will often overcommit elixir trying to instantly destroy your tower in revenge, leaving them completely vulnerable to a simple counter-attack.<br>
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It's pure deception.Be a good sport.Don't buy expensive emotes just to be toxic.
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Silence is Golden
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<br>Fortunately, developers eventually realized the massive toxicity problem and implemented the single most powerful defensive tool in the game: the Mute button.<br>
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<br>When you play muted, the opponent is reduced to nothing more than a silent, predictable AI; they lose their human ability to annoy you.<br>
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Emote CategoryHow Developers Meant ItActual UseJoyful EmoteTo celebrate a funny, chaotic moment where both players made silly mistakesSpammed relentlessly when destroying a tower to mock the opponent's defensive failureSorrowTo express genuine sadness when you make a bad play or realize you are going to loseUsed sarcastically after you easily defend a massive push to say "Aww, are you sad your attack failed?"
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Mastering Your Emotions
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<br>If a simple animation can ruin your day, you need to step back and reevaluate why you are playing the game.<br>
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<br>The best revenge is winning the game.<br>
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