Add Controlling the Arena: Map Control in Tower Rush
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<br>However, in games with fixed, highly constrained environments, victory is often determined by who controls the physical space.<br>
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<br>Understanding how to exploit these geographical restrictions is the key to executing flawless defenses and devastating attacks.<br>
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The Ultimate Choke Point
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<br>This predictability allows you to pre-aim massive splash damage spells and position your defensive buildings optimally.<br>
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<br>A single Wizard or Executioner placed perfectly can annihilate a massive swarm while they are clumped together on the bridge.<br>
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Force the enemy into unfavorable geometry.They can deal damage safely while the enemy walks the long way around.A fireball on the bridge provides incredible value.
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Architectural Defense
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<br>Beyond the natural choke points provided by the map, you can create artificial bottlenecks using your own defensive structures.<br>
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<br>You are essentially building a custom trap that the enemy AI is mathematically forced to walk into.<br>
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Arena SectionHow to Use ItThe RiverPrevents ground melee units from attacking instantly; allows ranged units to safely shoot across the gapThe PocketThe most valuable tile for defensive buildings; pulls units from both lanes equally and utilizes both princess towers
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Owning the Arena
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<br>When you perfectly control the choke points and dictate the engagements, the opponent will feel incredibly suffocated.<br>
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<br>Use the natural landscape to your advantage, build your own traps, and force the enemy to play on your terms.<br>
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