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While Beatdown relies on overwhelming force and Cycle relies on pure speed, Bait relies on intentionally frustrating the opponent into making a fatal mistake.
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This guide dissects the mechanics of baiting and how to execute this maddening strategy flawlessly.
+The Art of the Bait
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You play a Princess at the bridge; if they ignore her, she will slowly chip away their tower from a safe distance.
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To master this deck, you must become hyper-aware of the opponent's hand, counting their cards to ensure you only throw the Barrel when it is perfectly safe.
+Patience is key.Double value.Protect your bait until it works.
+Mixing Up Placements
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As you climb higher on the competitive ladder, opponents will become smarter; they will hold their Log specifically for your Goblin Barrel and refuse to use it on your Princess.
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This mind game is incredibly risky; if you throw a deep Barrel and they DO NOT use a spell, the tower will kill the goblins much faster due to the increased walking distance.
+Bait UnitThe FunctionThe GoalLong-Range ChipPlaced at the bridge to force an immediate response from the opponentForces the opponent to use The Log or Arrows, clearing the path for the main attackGround ControlUsed defensively to surround and kill mini-tanks like the Hog RiderAbsorbs the enemy spell on defense, allowing a safe counter-push
+The Mental Victory
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When executed perfectly, the opponent will feel like they never have the right cards in their hand at the right time.
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Master the rotation, perfect the tricky placements, and watch the opponent slowly crumble.
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