Add The Best Hero Classes to Lead Your Tower Rush Army

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<br>Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.<br>
<br>Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.<br>
The Frontline Behemoths
<br>Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.<br>
<br>Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.<br>
Always support the bruiser with anti-air units.Maximize the value of the skill.They make fantastic emergency defenders.
The Ranged Support Class
<br>These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.<br>
<br>When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.<br>
PowerTactical UsageCloakingUse to secure the final hit on a critical buildingMinion GenerationUse defensively to instantly surround and destroy a heavy tank
Choosing Your Leader
<br>Do not just blindly pick whichever commander is currently dominating the competitive meta.<br>
<br>Once you find the leader that clicks with your brain, stick with them and master every single interaction.<br>
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