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If you do not understand this fundamental interaction triangle, you will constantly lose to players with inferior mechanical skill.
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In this digital version, the triangle consists of Swarms, Area-of-Effect (Splash) Damage, and High Single-Target Damage.
+Swarm, Splash, Single-Target
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For example, a massively expensive P.E.K.K.A (Single-Target) will absolutely destroy a Wizard (Splash) in a one-on-one fight.
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If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.
+Never build a deck with only one side of the triangle.Know instantly that a Valkyrie is the perfect response to a Goblin Gang.Use spells to break the rules of the triangle.
+Breaking the Triangle
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Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.
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You are no longer playing the cards on the screen; you are playing the player behind the screen.
+Unit CategoryStrengthsWhat it Loses ToThe HordeHigh DPS single-target tanks, Princes, P.E. If you are you looking for more regarding [tower rush](https://csmsound.exagopartners.com/mspsherrill70) stop by the web-site. K.K.AsWizards, Valkyries, Bomb Towers, The LogAoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
+The Balancing Act
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If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.
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Know your counters, track their spells, and execute your trades perfectly.
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