When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.
This comprehensive guide explores the specific use-cases, strengths, and weaknesses of both categories of defensive architecture.
Melting the Behemoths
The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
Always protect your single-target tower with a cheap spell.Maximize the walking distance.You must bait out their stun first.
Area of Effect Buildings
A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
Tower TypePrimary TargetBiggest WeaknessHigh DPS BuildingGolem, Giant, Lava Hound, Mega KnightSkeleton Army, Minion Horde, Goblin GangSwarm SweeperMassive ground swarms, bridge spam, bait decksHeavy tanks, flying units (if ground only)
Making the Final Choice
Balance your defensive portfolio so you have an answer for absolutely every possible threat.
Master the placements of both architectural styles, and you will construct an impenetrable fortress.
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