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If you do not understand this fundamental interaction triangle, you will constantly lose to players with inferior mechanical skill.
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In this digital version, the triangle consists of Swarms, Area-of-Effect (Splash) Damage, and High Single-Target Damage.
+Swarm, Splash, Single-Target
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For example, a massively expensive P. In case you have any questions with regards to where and the way to utilize [tower rush](https://proper-tx.com/author/delphiaarmstro/), you'll be able to e-mail us in our webpage. E.K.K.A (Single-Target) will absolutely destroy a Wizard (Splash) in a one-on-one fight.
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Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.
+Never build a deck with only one side of the triangle.Reaction time matters.A well-timed Zap can save your Single-Target unit from a Swarm.
+Breaking the Triangle
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Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.
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You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.
+Triangle RoleWhat it BeatsWhat it Loses ToMultiple Small UnitsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The LogThe SweepersSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
+Why the Meta Changes
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Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.
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Master the triangle, and the trophies will follow naturally.
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