Add Defeating Healers and Shields in Tower Rush

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<br>Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.<br>
<br>This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.<br>
Target Priority
<br>If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.<br>
<br>Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.<br>
Tornado is the ultimate counter to healing auras.Splash damage units are decent, but often lack the burst damage required.Track their elixir carefully.
The Cheese Pushes
<br>When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.<br>
<br>Hover your spell the moment you suspect a Clone play, and drop it the millisecond the blue cloning animation begins on their side of the map.<br>
Counter StrategyTactical AdviceFireball / PoisonThe absolute safest method; guarantees the death of fragile backline units without risking your own troopsFlanking ManeuverWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support
Patience and Precision
<br>The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.<br>
<br>Cut off the head of the snake, and the body will quickly wither away.<br>
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