diff --git a/Mastering-Kiting-in-Tower-Rush.md b/Mastering-Kiting-in-Tower-Rush.md new file mode 100644 index 0000000..754f5fc --- /dev/null +++ b/Mastering-Kiting-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
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When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.
+The Center Pull +
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.
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If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
+Muscle memory is required.Buildings have a larger aggro radius.Surround the enemy completely. +Lane Swapping and Reverse Kiting +
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
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The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
+Kiting CardWhat to KiteCheap TankMelee swarms, heavy single-hitters, slow-moving bruisersCheap SwarmSlow attacking units like the P. If you adored this article and you would like to receive more info regarding [tower rush](https://twostopper.com/@chadwickfitzpa?page=about) generously visit our internet site. E.K.K.A or Prince +Mind Games +
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
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By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.
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