Add Why Anti-Air is Crucial in Tower Rush
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<br>They learn how to place a Knight to block a Mini P.E.K.K. If you liked this article therefore you would like to acquire more info concerning [tower rush](https://careers.cblsolutions.com/employer/expeditiebroeikaswereld/) generously visit our own web page. A, and how to use a Skeleton Army to swarm a Giant.<br>
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<br>Flying units operate under a completely different set of physical rules than ground units.<br>
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The Danger from Above
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<br>If a player sends a Balloon at the bridge, and your only anti-air card is a 3-elixir Minion squad buried at the bottom of your deck, you have already lost the tower.<br>
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<br>If you drop an 8-elixir Golem and the opponent plays a 5-elixir Minion Horde directly on top of it, the Golem will die before it even crosses the river if you do not have a spell or anti-air support ready.<br>
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It hides underground to avoid predictive spells and deals massive damage to Balloons and Lava Hounds.Pulling a Balloon to your King Tower early in the match is the ultimate counter to air decks.Zap or Snowball can instantly kill Bats or severely injure Minions, giving your tower time to finish them off.
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Building the Anti-Air Package
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<br>A mathematically sound deck requires at least two reliable anti-air units and one spell capable of hitting air targets.<br>
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<br>This is because your massive ground tank will inevitably attract massive enemy aerial swarms, and you need a single unit capable of clearing the entire sky with splash damage.<br>
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Enemy Aerial ThreatHow to Defend ItThe Lava Hound (Massive flying tank)Ignore it initially; focus all anti-air on the support troops behind it, then clear the 'pups' when it popsThe Inferno Dragon (Escalating beam damage)Use an Electro Wizard or Zap spell to constantly stun it and reset its damage beam to zero
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Look Up
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<br>Test your new decks specifically against heavy air combinations before taking them to the ranked ladder.<br>
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<br>When the shadow of a Balloon falls across your tower, you must be ready.<br>
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