diff --git a/The-Role-of-RNG-in-Competitive-Tower-Rush-Mechanics.md b/The-Role-of-RNG-in-Competitive-Tower-Rush-Mechanics.md new file mode 100644 index 0000000..07d28bb --- /dev/null +++ b/The-Role-of-RNG-in-Competitive-Tower-Rush-Mechanics.md @@ -0,0 +1,13 @@ +
Random Number Generation, or RNG, is a highly debated topic in almost every competitive video game genre.
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However, it still exists in subtle ways that can completely alter the outcome of a very close match.
+Starting Hands and Card Rotation +
Your starting hand is entirely random, which can immediately put you at a massive disadvantage against an aggressive opening.
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Professional players build their decks specifically to minimize the chances of a truly unplayable starting hand.
+Make the best play available with what you have.Remove the guesswork from the mid-game.It prevents matches from feeling perfectly scripted. +Unit Targeting and Pathfinding +
Sometimes a unit will retarget unexpectedly due to a micro-movement by another troop, completely ruining your defensive setup.
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Leaving a slight margin for error in your defensive placements is the best way to handle AI unpredictability.
+Game StyleLevel of LuckAuto-BattlersLuck is the primary factor in individual matchesStandard [Tower Rush](https://katbe.com/agent/annettmattison/)Very Low - Only the starting hand is randomized +Accepting Randomness +
Getting angry at a bad starting hand only causes you to make further mistakes and lose the match entirely.
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Over the course of a thousand games, the luck factor completely evens out for everyone.
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